Bugged Out

Low Cost Game Bugged Out

free game for kid to play
  •  $19.99Casual Pack:$10.00
  • buy full version of Bugged Out
  • download free version ofBugged Out
Get ready for the most exciting and beautiful puzzle game you’ve ever seen! With an innovative twist on the traditional match-game genre, this puzzler offers fun bonuses, stunning settings, tons of chances to earn extra points, and hours of gameplay. Set up special matches and combos for the super bonus!
  • 9 unique bugs.
  • Gorgeous graphics.
  • More than 200 levels.
size:25MB, OS:Windows ME/2000/XP/VISTA

We Guarantee:

  • 1,Quality tested and virus free.
  • 2,No ads, no adware, no spyware.
Bugged Out vedios and screen shots

Bugged Out ScreenShoots
screenshot screenshot

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40 Comments so far for Bugged Out

  1. Brandy
    February 4th, 2007

    | 12:00 am

    Good game. Fresh new idea, story line is satisfying…but a little hard to get the hang of.

  2. joel
    February 22nd, 2007

    | 12:00 am

    @someone, the game is supports Windows 2000/XP but does not officially support Windows NT, Windows 95, or Windows 98.

    This does not necessarily mean that it does not work with NT, 95, 98. It could work, but not “officially support” it meaning is not tested for it as much.

    Truth is, I am not sure what it means :)
    I emailed the developer asking for an explanation. I would try it out myself, but have XP.

    We need a person to try it out on 95 or 98 to tell us if it works or not. If someone has 95 or 98 and wants to test the game on it and then tell us if it works, that’d be great.

    Thanks,
    Joel

    Joel

  3. CliveFromEngland
    February 22nd, 2007

    | 12:00 am

    ther best bet to see if it works with win98 is to try it in “compatablity mode”
    click on the program icon it puts on your desktop with your right mouse button,the icon on the desktop should work,it does on mine,
    then click the compatablity tab and tick the box that says “run this program in compatablity mode”
    then pick windows 98/me tick apply and ok .close that box,click on desktop icon again and you should be playing it.
    i just tried it and it works fine on my machine…….have fun :)

  4. bel
    February 25th, 2007

    | 12:00 am

    I downloaded the game and installed it, but when I try to play it my computer hangs and I have to restart. This happens for a few of BigFish’s other game downloads as well.

    Can somebody help?

  5. Kyle Shold
    February 28th, 2007

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out’ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out’

  6. someone
    March 29th, 2007

    | 12:00 am

    This game doesn’t work for Windows 98? Oh. That’s too bad…….:(

  7. Kyle Shold
    April 19th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out’ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out’

  8. Kyle Shold
    April 20th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out’ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out’

  9. Kyle Shold
    April 23rd, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out’ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out’

  10. Kyle Shold
    May 12th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  11. Kyle Shold
    May 27th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  12. Kyle Shold
    June 25th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  13. Kyle Shold
    June 30th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  14. Kyle Shold
    August 19th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  15. Kyle Shold
    August 21st, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  16. Kyle Shold
    August 29th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  17. Kyle Shold
    September 2nd, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  18. Kyle Shold
    September 26th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  19. Kyle Shold
    October 1st, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  20. Kyle Shold
    October 2nd, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  21. Kyle Shold
    October 4th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  22. Kyle Shold
    October 10th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  23. Kyle Shold
    October 24th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  24. Kyle Shold
    October 25th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  25. Kyle Shold
    November 4th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  26. Kyle Shold
    November 5th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  27. Kyle Shold
    November 12th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  28. Kyle Shold
    November 28th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  29. Kyle Shold
    December 3rd, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  30. Kyle Shold
    December 14th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  31. Kyle Shold
    December 23rd, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  32. Kyle Shold
    December 27th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  33. Kyle Shold
    December 29th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  34. Kyle Shold
    December 30th, 2008

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  35. Kyle Shold
    January 3rd, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  36. Kyle Shold
    January 12th, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  37. Kyle Shold
    January 17th, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  38. Kyle Shold
    January 20th, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  39. Kyle Shold
    January 22nd, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

  40. Kyle Shold
    February 2nd, 2009

    | 12:00 am

    “…the program’s no slouch when it comes to production values.”

    Thank you very much. Like it or not, I tried to give ‘Bugged Out‘ a rich look. Big Top Games is no longer around now I put my best into each game.

    Check out my other Big Top Game, Tiki Boom Boom!

    - Kyle Shold
    Art Director for ‘Bugged Out

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