The Sims Carnival BumperBlast
Low Cost Game The Sims Carnival BumperBlast
From the creators of The Sims comes a shoot-em-up carnival game that will have you blasting away for hours! Shoot and tag sliding Sims bumpers but watch out for dangerous traps. Clear the bumpers before you run out of shots! Enjoy the game again and again as you master tough skill shots, score combos and bonuses, and shoot for a high score. More than 140 levels in two fun-filled game modes keep the arcade action coming!
- Discover power-ups!
- Unlock bonus levels!
- Test your bouncing skills.
size:33MB, OS:Windows 2000/XP/Vista
We Guarantee:
- 1,Quality tested and virus free.
- 2,No ads, no adware, no spyware.
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Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Those who have been playing TechFront/EGames’ fairly recent “Puzzle City” will be familiar with the city grid/shape placement combo encountered in “SnapCity.” (There are other eerie similarities as well, such as separating levels with newspaper headlines.) I found pluses and minuses in each of the games. “SnapCity” is a more complex game whose less rigid demands allow more imaginative, freer play. The disasters add a dimension, though I found them sometimes an annoying distraction. As far as I can tell, its biggest drawback is its lack of an overview section to chart progress through the levels. Without an overview, I am even now not certain I beat the game - all I know is that the alien level keeps repeating! “Puzzle City” offers hipper graphics and music, as well as a couple of fun human characters — and, yes, a clear overview section to show player progress through the levels.
"Nanny Mania - Wow - too much chaos
! I used to tell my husband I wanted a child, ehmmm..now after playing
this game, I have a second thoughts about it, I think the mess caused
by the kids and even the parents will lead you to say…ahhhh…give
me a break!! too much chaos, if you don’t plan it right the time
will expand and you will lose. Nanny Mania is really really cool–one
of a kind–mixing simulation and time management! You will love
itl
Does this game only go up to Level 5-5? I keep playing that one over and over … it just kind of stops there?
"Review of Nanny Mania - JUAN VALDEZ….
TAKE ME AWAY!!!! Let’s just say thank goodness for heavy load washers
and super-caffinated coffee. So far, the easiest to take care of
is the teenager (if only huh?). Wonder if mom sings *Rubber Ducky*
when she’s in the tub? lol. But, all in all, this is a fun game,
very fast paced. Psst, I think the *Mania* was a good choice in
title!
"Nanny Mania - What a fun game. The
game started out simple for me but I started playing with my kids
and they laughed and laughed so I had to buy it. Played for about
4 hours then I got to play as a Mom and had to go back to work.
After 100 levels get to play as a Dad! I bet thats hard. Looks like
a real hit.
Hi Vincent,
Yes, we do agree Bumper Blast is different (as I mentioned in the article), which is great, and that a big company like EA has the resources to contribute quality titles to the casual gaming space, but at the risk of insulting the developer on this title, I just felt like this game was slapped together with The Sims IP, and released, as opposed to EA’s SnapCity, which was a much richer and gratifying experience, I thought. I didn’t dislike Bumper Blast, but felt it was merely average when compared to other casual games out now.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.
Could not disagree more with Marc. I found the game to be highly addictive and a refreshing change. While I am not a SIMS fan (and thus couldn’t care less about the tie-in)I am a fan of action games and this one was VERY hard to put down. What’s funny to me is that there seems to be a closed-minded approach to new and different casual games, and also to EA. BumperBlast is no Jojo’s Fashion Show, but it is a very nice effort from EA and to me, portends a new era and a new threat to the indies and the biggies in this space. EA will only improve and you’re going to be seeing a lot more good games from the big core studios. Which is great. More games means more choices, more innovation, more customers.